MEMBER FIRM OF
India April 12 2023The Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Amendment Rules, 2023 (‘IT Intermediary Amendment Rule 2023’) have been notified on 6 April 2023, following an extended timeline of public consultation on the draft of Information Technology (Intermediary Guidelines and Digital Media Ethics Code) which were published in January 2023.
The summary of the IT Intermediary Amendment Rules 2023 is as under:
Applicability of the amended Rules: The IT Intermediary Amendment Rules 2023 have come into effect from the date of publication in the official gazette i.e 6 April 2023.
However, the diligence obligations under Rules 3 and 4 shall not apply in relation to online games until the expiry of a period of three months from the date on which at least three online gaming self-regulatory bodies have been designated under Rule 4A.
Definitions:
Online gaming self-regulatory body: An online gaming self-regulatory body is defined as an entity designated as such under Rule 4A. The insertion of the new Rule 4A provides that the Ministry shall by notification designate multiple online gaming self-regulatory bodies as it may consider necessary for the purpose of verifying an online real money game as a permissible online real money game under the rules.
The entities that fulfil the following criteria can apply to the Ministry for designation as an online gaming self-regulatory body, namely:
a. the performance of its functions under the rules, including the redressal of grievances in a manner free from conflict of interest and at arm’s length from its members;
b. the disclosure and reporting by and accountability of its members in relation to the online games verified by such body;
c. the clear and relevant criteria, consistent with these rules, for the acceptance and continuation of a person as its member, and for revoking or suspending such membership after giving such person an opportunity of being heard; and
d. the requirement that the amendment in the memorandum of association and articles of association in relation to any matter referred to in sub-clauses (a), (b) or (c) is carried out with the previous approval of the Ministry; and
e. the entity has sufficient capacity, including financial capacity, to perform its functions as an online gaming self-regulatory body under these rules.
Power of the online gaming self-regulatory bodies to declare games as a permissible online real money game:
a. the online real money game does not involve wagering on any outcome;
b. the online gaming intermediary and such online game is in compliance with the provisions of rules 3 and 4, the provisions of any law relating to the age at which an individual is competent to enter into a contract, and the framework made by the online gaming self-regulatory body under sub-rule (8):
Diligence requirements under Rule 3 of the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021:
Diligence requirements under Rule 4 of the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021:
a. An online gaming intermediary that enables access to a permissible online real money game must display a demonstrable and visible mark of verification of such online game by an online gaming self-regulatory body on such permissible online real money game;
b. Any online gaming intermediary that enables access to a permissible online real money game must provide the following information to the users in its terms and conditions/ privacy policy:
c. An online gaming intermediary shall, before accepting any deposit, identify such user and verify his identity.
d. It has been clarified that the procedure required to be followed by an entity regulated by the Reserve Bank of India for identification and verification of a customer at the commencement of an account-based relationship shall apply, mutatis mutandis, in identification and verification of the users of such online gaming intermediary.
e. An online gaming intermediary is not allowed to itself finance by way of credit or enable financing to be offered by third party for the purpose of playing such online game.
Compliance requirements by the online gaming self-regulatory bodies
a. the measures to ensure that such online real money game is not against the interests of sovereignty and integrity of India, security of the State, friendly relations with foreign States and public order;
b. the safeguards against user harm, including self-harm and psychological harm;
c. the measures to safeguard children, including measures for parental or access control and classifying online games through age-rating mechanism, based on the nature and type of content; and
d. the measures to safeguard users against the risk of gaming addiction, financial loss and financial fraud, including repeated warning messages at higher frequency beyond a reasonable duration for a gaming session and provision to enable a user to exclude himself upon user-defined limits being reached for time or money spent.
The Grievance Officer must acknowledge the same within twenty-four hours and resolve the matter within a period of fifteen days from the date of its receipt.
Things to ponder: